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They Sell! We Buy!

They Sell! We Buy!

Main image: DR-SITM (Proto-Sat Nav Locator), SoYoTM, North of NowhereTM (1993)

In the March issue of CR we broke the news that the Designers Republic, one of the most influential graphic design studios of the past 20 years, had closed its doors. Here, Rick Poynor looks back at the studio's work and assesses its lasting influence...

As a company name, the Designers Republic was a masterstroke. This mysterious entity sounded big and well organised and it had the air of being an outfit with a purpose and a plan. There was nothing modest or retiring about such a moniker and 1986, the year they started, was a good time for a designer to make this kind of statement.

Back then, mainstream design groups tended to have prosaic, ad agency type names such as Smith & Milton, Lewis Moberly and The Partners. Designers calling themselves Assorted Images, Rocking Russian or 23 Envelope invariably worked for the music business, their handles as weird and unlikely as the rock groups their cover art represented.

The Designers Republic went a step further, the very name a declaration that in this territory design was the administra­tion, the ruling party, the occupying power. Wherever or whatever this republic might be, it sounded like a bolt-hole for people whose one true purpose and satisfaction was design.

Finding out that tDR were based in Sheffield only thickened the mystery. They had no plans to leave the city, they said, and they stuck to their guns. People still asked them about this long after it had ceased to be an issue, but in the late 1980s there were few designers with national reputations operating outside the capital. Attracted by Sheffield's thriving music scene and bands such as Cabaret Voltaire and the Human League, Ian Anderson had left London in the early 1980s to study philosophy at Sheffield University. He liked the pub and club culture, made friends and put down roots.

After tDR - co-founded with Nick Phillips - had been going for two years, Anderson came to see me at Blueprint magazine. He had worked as a DJ and managed bands before discovering graphic design and he talked up the tDR way of design in a non-stop tirade. Within a couple of years, these fragments of street culture had been acquired by the V&A.

aoc_kiss_blueyell_bk2
Back cover of Age of Chance's limited edition 12″ Kiss EP, fon Records (1987)

TDR's cover for Kiss by Age of Chance, released in 1986, was an early sign that this was a studio with its own agenda. The back cover is a collection of images - a hand, a cosmonaut, a detail of Chairman Mao's face, two men kissing - and slogans such as ‘Riot Bible', ‘Radio is the medium for frenzy' and ‘We dig everything and are shocked by nothing'. There is no obvious focal point. The design presents a field of elements to be deciphered piece by piece and the viewer is left to decide what it all means. What it does commu­nicate loud and clear is a blast of raw energy. The design came from the same general direction as graphic work by Neville Brody or Malcolm Garrett, but tDR already displayed their own take on the energising thrill of full sensory immersion in contemporary media culture.


Back cover of Pop Will Eat Itself's Wise Up! Sucker 12″, Chapter 22/RCA Records (1989)

With their series of covers for Pop Will Eat Itself, they took their graphic wind-ups to the next level. The back of the Wise Up Sucker 12-inch single (1989) resembles a series of videotape containers lined up on a shelf. Each track title gets a different typographic style and there is a sprinkling of pseudo-corporate symbols, including Paul Rand's classic version of the Westinghouse Electric logo, which they restyled as a smiley face.

Company logos belong to everyday visual culture and tDR saw them as fair game, reflecting and parodying the brand landscape with an endless series of their own logos. For PWEI - abbreviated like a multinational corporation - they produced a symbol of a robot head with radio earphones and a row of sharp teeth that domi­nates the unapologetically tacky Very Metal Noise Pollution buzzsaw-shaped picture disc.


Front cover of Pop Will Eat Itself's Cure For Sanity LP, Chapter 22/rca Records (1990)

Most corporate logos evolve over time and tDR accelerated this process on subsequent pwei releases, produc­ing variations on the robot idea. These logos were funny and irreverent, but they were also cute and this was some­thing new. They took the graphic simplifications of modernist design systems for corporate identity and fused them with a cartoon language derived from cereal packets, comic books, children's TV, manga, Space Invaders and Pac-Man. At the start of the 1990s, these visual tactics looked childish and regressive, yet they caught a mood and 15 years later childlike images are ubiquitous in design, advertising and popular culture.


Pho-Ku CorporationTM (Work Buy Consume DieTM) (1995)

In a special issue of Emigre maga­zine devoted to tDR, they presented a page of 53 ‘new and used logos' and made an offer guaranteed to give a multinational's copyright lawyers an attack of the vapours: "We operate a tier-structure system which can satisfy all your needs by offering everything from the straightforward fuck-over, right up to the unsanctioned use of your bastardised logo on every­thing from T-shirts to Record Sleeves. For an additional fee, we can even claim we designed the logo in the first place."

This piece of sacrilege, published in 1994, shows how far they had come. Even the Saville/Garrett/Brody gener­ation of graphic rebels wouldn't have presumed to poke fun at potential clients and the nature of the design process. And this came from an outfit that gladly appropriated such seemingly untouchable international symbols as the Pepsi logo, which they adapted for PWEI and as one of their own DR logos.

It was entirely consistent with their buccaneering methods that tDR acted almost from the start as though they were an established brand - a pop culture myth. In an age of brand worship, this might seem an obvious strategy for any design company that claimed to be a master of branding to pursue, but no other design team did it with anything like this much conviction and panache. tDR worked as a brand because it was clear that they stood for something that went beyond solving other people's design problems. Their identity truly expressed what they were and in their heyday they were willing to stick by it, even at the risk of deterring potential clients.

They also had the cheek to use some of their best projects to promote the tDR philosophy and name, inter­twining the client's brand, which they had devised, with their own brand, and scattering their designs with logos such as the cartoon spaceman with dr in a tiny circle like a registration mark, the sixties retro-look ‘I love my DR' logo, and other private messages and in-jokes for viewers to pick up on and enjoy.


Cuter DR SissyTM Kill! Kill! 2m×1m banner, adapted from Emigre magazine front cover for Brain Aided DesignTM show in Barcelona, (1994-2002). Click for larger version

In the early 1990s, tDR pioneered a style aptly called ‘digital baroque'. Thanks to the ever-expanding process­ing power of the computer, it was possible to build up graphic surfaces of fabulous complexity. A typical tDR design plunged the viewer into a raging blizzard of shooting lines, replicating symbols, grid sections, cartoons, fragments of type, technical data, and self-referential jests.

Their Emigre cover is a stunning example. They frame the image of Sissy, a pigtailed cartoon toddler, carrying a baseball bat behind her back, with horizontal bands of rules, clustering together and hurtling apart in a whoosh of graphic noise. On the back cover, words crush down to form dense typographic strata from which the usual jocular references to tDR emerge with an ‘Info overload' warning.

Those who believe design's task is to simplify, clarify and reduce ambigu­ity tended to hate this kind of thing, seeing it as unfocused, indulgent and meaningless. But it's clear, looking back, that tDR's designs fully expressed their moment, capturing the tumultuous sense of aesthetic and personal liberation brought about by the new digital tools. These were symbolic pictures of a postmodern cyberworld beyond the monitor screen in which everything that could be turned into an image and dissolved into zeros and ones was melting and reconfiguring itself according to the endlessly changing desires of the keyboard operator and viewer.

Was this positive or negative, though, and where did tDR stand? It was always hard to pin them down and this is a significant part of their work's attraction and power. The images pose questions, but they decline to give firm answers. Anderson said he wanted people to think for themselves and Sissy - a ‘DR deth toy' - embodies this ambiguity. Cute and adorable, she is a typical product of an entertainment industry that often seems to want to infantilise its global audience. If it weren't for the bat, she would pose no obvious threat. Yet big-eyed Sissy is actually seven foot four, a monster, a bludgeon-wielding killer who is out to bash our heads in. The thing that gives you pleasure, this homicidal plaything implies, could prove to be your undoing.

This duality and ambivalence runs through the series of designs tDR produced for posters and exhibition banners. Consumer culture is compul­sive. Any mall is thronged on a Saturday with thousands of shoppers. ‘Retail therapy' is part of everyday speech and people embrace brands as sources of meaning, however thread­bare and inadequate these meanings might be. CDs, DVDs and computer games fuel our fantasies and the shops that sell them are dream warehouses in which the vast array of possibilities is enough to make you swoon. TDR constantly return to this theme. ‘Department stores are our new cathedrals' says one poster. The building seems to explode heaven­wards behind an orange cross in a plume of graphic excess.

brothomstates_claro-lp
Front cover of Brothomstates' Claro LP, Warp Records (2001)

TDR didn't judge from the sidelines like moralists and killjoys. They acknowledged their role as designers and consumers, played the game with total conviction and enjoyed it on their own terms. A poster titled ‘Your role as a target market explained' symbolises the relationship between tDR's own Pho-Ku Corporation (‘We sell!') and the audience (‘You buy!') as an airport. Little aeroplanes, signifying ‘You, the consumer', swarm like flies around the terminal which represents tDR.

Even when the commentary becomes more pointed, as in the ‘Let's hear it for consumer fascism' or ‘Work Buy Consume Die' posters, the designs remain playful. The Pho-Ku (Fuck You) slogan - ‘Buy Nothing. Pay Now' - suggests that, for consumers, it's not even the purchase itself that provides the rush. It's the thrill of entering into a transaction with the brand as a source of self-validation, and even perhaps the feeling that you are offering yourself as an object of exploitation: a punter who dearly wishes to be ‘fucked'.

For Anderson, tDR's work offered viewers a ‘subjective documentary' about life in a comfortable consumer society that caters to all our desires.

At the heart of this vision was their conception of an imaginary Japan. Anderson didn't visit the country until 1998 and from the outside it seemed to represent the most advanced, extreme and intoxicating form of consumer capitalism on the planet. TDR's visual sampling was influenced by manga, anime, Blade Runner, images of Tokyo in photo­graphs and tv programmes, and the national genius for creating innovative electronic products.

They embedded their designs with Japanese scripts and Anderson freely admitted that he had no idea what most of them meant. The Kanji ideo­grams and Hiragana and Katakana signs could signify anything the non-Japanese viewer wanted and their sense of mystery made them even more compelling.

TDR would redraw the characters so they became literally meaningless if it suited a design. The sampling of a distant culture about which they knew little was entirely consistent with a postmodern economy in which almost any cultural product could be plundered, spliced together with something else to make a novel hybrid, and sold in the global market­place. Here, again, tDR were wittily reflecting contemporary reality without passing judgement.


Back and front of packaging booklet for Wipeout video game, Sony/Psygnosis (1995)


Wipeout CD label

As tDR evolved and attempted to apply their way of thinking to a broader range of clients, their position and motivation sometimes seemed less clear. In their era-defining work for Sony's Wipeout PlayStation games, in the mid to late 1990s, they achieved probably their biggest international audience and their graphic imagery was even applied within the games, producing a seamless relationship between packaging and content.


Wipeout in-game pilot icons (1995-)

Around this time, Telia, the Swedish telecom company, engaged tDR to produce a series of ads purporting to come from the ‘Department of the Future' that were perhaps a little too blank and robotic as expressions of the social intimacy and interaction of the fast-growing mobile culture.


Murray & Vern vs The Designers RepublicTM catalogue cover, SoYoTM North of NowhereTM (1998)

TDR's self-conscious digital aesthetics could be distancing when applied to real human subjects. In a catalogue for fetish clothing designers Murray and Vern, bursts of graphic improvisation assault and sometimes obscure the models posing in skin-tight rubber, though one page does carry the legend - did the client really approve this? - ‘Pure fashion bollox'.

By the end of the 1990s, tDR's designs had left the cartoon jokiness and warmth of their early work behind and become increasingly austere, with a greater emphasis on photography. For the Warp 10 compilation's CD booklet, they shot a series of 35 photographs of architec­tural details and interiors at the University of Leeds: walkways, steps, ceiling panels, lift doors. The brutalist concrete buildings are hard and angular and tDR mask sections of the images - walls, handrails, chairs - with blocks of flat purple.

warp102
Image from The Day The World Turned Pantone 265 LP for Warp Records' 10th Anniversary, SoYoTM North of NowhereTM (1999)

The interior and exterior spaces look unsympa­thetic and even alienating, yet these environments are redeemed, to some extent, by the abstract purple shapes, which open up other imaginative possibilities within the images. Is that the point? Or is this no more than a slightly sterile graphic exercise undertaken because tDR liked the idea of blanking out bits of the photos?


I Must Think For Myself (waiting for a call to confirm my position), MITDRTM, North of NowhereTM by tDR, (2002). Click for larger version

TDR began as amateurs. They weren't part of any design scene and they had no wish to join one. Their geographical and professional distance freed them to approach design in their own way. In the early 1990s, when observers started to point out that tDR seemed to be reinter­pret­ing modernist typography, Anderson denied this as a conscious influence. He hadn't studied graphic design at college and wouldn't have been exposed to design history to anything like the same extent as graphic design students. Later, though, he employed educated designers who were exposed to these sources.

TDR were hugely influential in the 1990s and modernism returned as the basis of a fashionable new interna­tional graphic style. Later tDR work is consequently much closer to prevailing design preferences. Their typography is more carefully resolved, more refined - you could even say taste­ful. On their CD covers for Japanese DJ Satoshi Tomiie, they use discreet sans serif capitals in panels of white space. It's a long way from the trash aesthetic and screaming graphic overload they once delivered with gleeful abandon.

funks
Detail from gatefold inner sleeve for Funkstörung's Additional Productions LP, !K7 Records (1998)


Detail from gatefold inner sleeve for Funkstörung's Additional Productions LP, !K7 Records (1998)

This is the curse of knowing too much, though tDR were still capable of sneaking up on professional design and mercilessly pulling down its pants. Their CD booklet for Funk­störung's Additional Productions (1999) presents guidelines ‘for the integration of the Funkstörung aesthetic into the global marketplace'. We see the band's logo on signs, furni­ture, clothing, vans, a plane and a snow mobile, and they also show 12 illegal variations with the stern admo­ni­tion: ‘Never combine the Funk­störung logotype with peripheral elements that corrupt its value.'

For music fans who weren't designers, this meticulous spoof was perhaps tDR's most explicit revelation of the way the design business goes about building and policing identity. Endlessly beguiled by a system they both questioned and embraced, tDR were clearly, by this time, more than a little in love with the object of their piss-take.

This article appears in the May issue of Creative Rreview, out now

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 Re: Commoditisation of aboriginal art

dear jack do you know anything about the history of Aboriginal 'art'??? Your speculation seems based on complete ignorance of the fact that Aboriginal art was invented for white buyers - the Aborigines themselves having survived 40,000 years without needing to give their lore and laws, myths and legends and rules for survival in a hostile climate any permanent form. It was only our attempts to assimilate them into our 'society' that drove the link to canvas - though the money we paid for their art was a nice bonus, and shouldn't be ignored as a continuing motive for painting. cheers - jeremy

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 Re: Farmers and ETS

Thank you for your commentary about farmers in a world of changing climate. Here in the Pacific NW we are not as aware of it as some other places. Our Transition Town group hosted author William Catton last night, who wrote a prophetic book called "Overshoot" back in 1980. During the discussion, a local fish biologist pointed out that of all industries, farmers are the only ones constantly limited by nature. The rest of the world ( with a few exceptions like fishermen or foresters) really do not seem to make their living in a world of limited by forces beyond their control--- or so they imagine. There is a fundamental sanity in these other ways of life that our culture is unwilling to hear. It runs away from the voice of limitation. I think farmers have a lot to teach the world. We always thought there was something wholesome about farming and I think this is exactly it; a lack of hubris. How many slaps in the face will it take before people come to their senses? - Anna Willis

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 Re: Turning Chinese

Obama is just a puppet of the Corporate elites.He has not recinded the Patriot Act,Bushes' presidential orders nor habius corpus.Presently ,we have corporate facism. - Ross

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 Re: Why Won't God Heal Amputees?

it seems that your whole point and discussion is aimed at christianity. what you state is pretty thought provoking and maybe true but one thing that i have to say is that maybe the whole religion thing has just been corrupted by people and that maybe god does exist.... nomatter all the scientific bull that you and other people can come up with, there are still things that you and scientist just cant explain. ie youe exsistance and the fact that you as a human have suchbrain capacity to do what you do today, and why there is such an order in nature "ofcoures humans always fuck up the order" everything on earth is one complex puzzle that works and you and everyone found it working. not only earth but even beyond to space and shit. now you can say that all this came from a bang and what ever but even if you believe that, what created the platform for that bang and why this place and stuff. just too many things dont add up to just say there is no god. and i think most of these motherfuckers miss the point of this religious shit anyway. because god is not a religion but a spiritual bond. dont be fooled by sensationalism and think that god does not exist cos he does. at least for me. the only problem with this now is that humans have sensationalised everything to make thier shit the best and in part have missed the whole point of god. every human bieng needs something to hold on to. even you and weather it is the image of god that people have painted or not is irrelevent. there is something that you believe in.. you might not go to church and get on your knees but its just part of human nature to associate yourself with something. it could be a superstition or eating chocolate coated roaches whatever you like fact is some things are just bigger than our rational. hope to get a responce from you - esco

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Re: Safran sure to offend, but who cares?

It is an interesting question to pursue "And, is there a ratio that exists where the amount of people offended compared to those that weren't makes something objectively racist?" I suppose the most right answer to whether something is racist or not can only come about democratically. By asking people if they find it racist. Even then (in this currently impossible world where people who want to vote on everything) who gets to vote? Hopefully I do. How do I cast my vote? At the moment I abstain. - Joshua Genner

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Re: The Pointless Question of "What is Art?"

You're article serves as a blatant example of people's lack of knowledge/interest in the contemporary art scene. Some of the most profound and revealing conversations stem from dicussions of art, politics and religion so why label them taboo subject matter? why not let the idiots add in their artistic two cents, because who knows what could happen? a change of opinion... an education... a flash of interest? Perhaps you and your friends to venture down to the COFA 09 annual exhibit and see some 200 fresh sydney artists emerge onto the art scene, unless it's too boring/inane. - Kara

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Re: The Pointless Question of "What is Art?"

I dare say the question is not pointless but rather is made pointless by overcomplications of academia and peripherals of market and status, in which Sean appears to have gotten bogged down notwithstanding the word limit. One of the things we do know about art for a fact is that we humans appear to have always had it around from the caves (who can forget the fetching bison from Alta Mira!) So the issue is cutting through the baggage of history as old as humanity to get back to the fundamentals. It took me about 35 years of research but does not take 100 words. It is this: "Art is something that is designed to communicate thoughts and feelings and to influence our thoughts and feeling through one or more of our senses."(25 words) Since we have space, a rider: "The particular art form is qualified by the particular senses involved in production and reception of that communication. If Sound then Music, If body then Dance. If we use eyes to perceive colour and shape we call it Visual art." How you work the item in question is the matter of objectivity after all some of us eat fruit raw and others make jam. If you choose to make art an investment go for it, if you choose to make it a status symbol you won't be the first. However, in my book, art is really the best at being art and in the immortal words of one Oscar Wilde, for any other purpose "All art is quite useless" - Valerie (Co-incidental author of "Why Art? The Pocket Art Expert)
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Re: John Safran ready for when skit hits the fan

The only aspect of "multiculturalism" we (or any western society)have accepted, revolves around food: sweet and sour chicken or donner kebab..nothing else is relevent, interesting or in anyway beneficial to us. The Cronulla riots were seen as well overdue by most people abroad, we should be proud of standing up to and rejecting ethnic gangs from our pure shores - "Peter Piper"

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Re: Brassed off about creationism- by Andy Coghlan

This is why we need change in Texas and why I'm running for State Board of Education. - Rebecca Bell-Metereau (www.voterebecca.com)

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Re: The Rape Tunnel

It astonishes and intrigues me this 'shock art' Being a over zealous muscled ex con looking for love, where could one find Richard Whitehursts hole?

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Re: ETS Voted Down: Rudd Proves Himself An Evil Genius

Nice to see such an insightful article, despite the snide comments.. Did you read the Quarterly Essay by Guy Pearse in writing the first 5 paragraphs- not that that's a bad thing really. Nice of you to widen your vision beyond the road ahead and take in some history- but I would add one thing- that as it stands (in the senate, especially with Steve Fielding) we won't have a real, meaningful ETS passed. The bummer is that even with a double dissolution election and the resultant simultaneous sitting of both houses of parliament (which as you point out, the greens/minor parties and labor would benefit from) would still not change the ETS from it's current configuration- not unless the Greens tripled their vote. Silly that it all came down to labor preferences to a little known party led by a little know bloke named Steve Fielding and Family First- not that that should be the reason we're in this predicament... - Shaun Lambert

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Re: Evil Capitalists

In response to the "100 Words" on Psychotic Capitalism: The statement, "only psychotics fail to distinguish right from wrong," has a semantic problem. What makes a person psychotic is the inability to recognize that, theoretically, actions or behavior can be right and wrong. A psychologically normal person can do this by age 5. But well- intentioned people constantly disagree about which actions are right and wrong in particular situations. This evening my husband and I re- watched "Zeitgeist--- Addendum" on youtube. We had to restrain ourselves from a festival of paranoia, anger and frustration at what appears to be an evil plot to enslave us all, to bleed us like pods in The Matrix. I cannot argue against the idea that Capitalism--- looked at as a planetary movement--- seems heartlessly destructive, yet there is no single person or even group of Illuminati to blame --- we are willing participants in this plot to rule the world, exploit the human race, rape Mother Earth. All of us are not psychotic, rather we are doing what seems right, and we are following norms set by our culture and community. I personally do my best to support those lawmakers who help us define right at wrong at the transpersonal level--- where this kind of crime being committed, with vast and ultimately very personal consequences. Indeed people can be stupider and meaner in groups than singly --- but whatever the right word is for that, it is not psychotic. Our real problem is that we seem incapable of seeing consequences beyond the local and immediate, we are selfish and shortsighted. But the writer is right: stupid, mean, selfish, shortsighted --- these terms trivialize the unfathomable crimes of Capitalists and their sheep-like dupes. - Anna Willis

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Re: Ethics Implicit?

There is one place where ethics is not "implicit everywhere" and that is television and the media generally - the only ethic is win the audience. This is the toxic environment "informing" students. - Terry McGee

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Re: Australia's Swine Flu vaccination plan

The word "pandemic" has absolutely nothing to do with a deadly disease taking over the planet. The definition of "Pandemic" is simply about the SPREAD of a disease. Any disease. It could be a relatively harmless disease like the Swine Flu, to maybe a more harmful type (like normal seasonal influenza). Nothing to do with how bad or how good it is to your health ... just how WIDESPREAD it is. That is the interpretation of "Pandemic". A word that is nothing to be scared about, but just a measure of the SPREAD of any disease (harmful or relatively harmless) around the globe. The original "Spanish Flu" in 1819 killed 50 to 100 million people worldwide. Swine Flu deaths to date? 2,800 or so. Compare this to up to 500,000 deaths worldwide from our ongoing "Seasonal Flu". People need to see things in perspective. Swine Flu is a mild flu. No need for risky & possibly dangerous vaccinations. No need to be scared. In fact NO NEED TO DO ANYTHING. Just stay cool and take whatever vitamins & health supplements that are appropriate. Good luck & stay informed. - Tim
 
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Re: Kabul-shit

A nice puncture of the ADF's mad illusions. Shooting civvies in another land used to be called murder, now we pretend its nation building. It must have struck a chord. General Jim Molan, the butcher of Fallujah, who used white phosphorous & put snipers on hospital rooftops, raves in today's SMH about staying true to the mission. What is it with these guys? Untold deaths in Iraq, bombs still exploding, millions of refugees ... and this guy thinks he's a genius. - Tina G

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Re: Why we shouldn't care about he loneliness of the University Liberal

While you have managed to approach, with a complete lack of understanding and sensitivity, the complaints of the many people who feel alienated by the overtly leftist university agenda, I also think that you have failed to address the concerns of an increasingly disenfranchised leftist populace. The article was concerning the Left Handed bigots, not the personal politics of either of the 4 people mentioned. Their concern was not with, as you pointlessly attacked, their political beliefs, but rather with their freedom to express their beliefs and how they were treated on campus because of them. I write this as a disenfranchised leftist. Apparently, freedom of speech on campus somehow took a backseat to the far left's bigotry, however well intentioned they thought it was originally. I'm not right; I'm not left. But fuck anybody that tries to censure me and revoke my right to freedom of speech, merely for believing in a political party. Anyone that thinks that's OK, well simply look up the definition of fascist. - I Swing My Vote

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